harpy

A nice cup of rabies

Rantings with occasional art.

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Recursive identity transformation #5
the one true tool
[info]shatterstripes


You’re just a simulation • The whole universe is a simulation • And every time you try remembering this • the world says, metaphorically, “Reset” • • • Back in the Black Lodge • back between the mirrors • thinking about self-reflection and how I construct myself • and seeing the gears and checkerboards shimmer • • • • • •

As always with these sorts of pieces, any colors or motion you see are constructed entirely by glitches in your brain's visual processing.

Also, this showed up while I was trying an effect at the very end. I'd never seen it before.

I think it means I win Illustrator.
Tags:

Wow, the patterns in the face are hideous and work amazingly well. This is a tour de force, I'm thinking. Man, Illustrator really IS your bitch, isn't it? Well done, Peggy!

I was hoping to have them be a bit more open but it just didn't work out that way unless it's at HUGE sizes. Another piece that needs to be printed wall-size...

You have some fantastic illustrator tricks! And another beautiful piece!

Also... Twin Peaks!

Also, I have seen that error but only after trying to apply a revolve or bevel effect to an object which has already had one applied (in an attempt to change the existing parameters). In that case it is usually followed by Illustrator going into wireframe mode and requiring a reset. I think this error may include the risk of a buffer overflow, which may explain any erratic behavior.

I got it by taking two line blends of about 150 elements apiece (if they were expanded) and trying to apply a very complicated (text) pattern brush to them. Illustrator ground on that for long enough that I went off and played a video game for an hour or so, then came back to that error.

I've also seen it when playing around with the Pathfinder palette, which I do pretty much constantly given how I work and what I work on. I'm pretty sure it has to do with how groups are represented internally, and everything that's considered a group. I know I've found ways to intentionally generate the error, but I'm silly and didn't write them down somewhere I'd remember to look.

Oh, but it is sometimes terrifying just how complicated a geometric construction can be when one starts thinking in terms of the Pathfinder....

postscript: This error has absolutely nothing to do with amounts of memory. I have more memory than you can shake a Wacom stylus at, and I've managed to get the error on a fresh start with a clean file that contains only a scant handful of objects. "Not enough memory" means "not enough memory in the universe" – it's a matter of unrestrained recursion, not insufficient resources.

Edited at 2010-09-05 10:13 pm (UTC)

Either that, or it's time to get more memory...

Looks like you need more RAM. ^.^

*nod* More space to run a better simulation in!

1: "Wow... that is really bad... for... the... eyes...." Z. Beeblebrox R@tEotU.

2: Of course we're constructs, silly! It's when you can cheerfully say "No thanks! I'll just be recursively self-aware and tweak my own paradigm because that's how you MADE me!" that the unseen mechanism above and below pause, assess, and in their own special way, smile. Sometimes they laugh.